Archives for usability

Employee personas and how to create them

By: James Robertson Posted: June 23, 2020

Creating employee personas is an effective way to understand the needs of your workforce, and to plan and design solutions accordingly.

Redesigning the enterprise

By: James Robertson Posted: February 24, 2015

Design can transform the way we work, from fixing usability issues to uncovering new business solutions.

Search box design

By: Catherine Grenfell Posted: October 30, 2014

The starting point for great intranet search is a well-designed search box.

Award-winning intranets engage users throughout the design process

By: James Robertson Posted: January 17, 2014

Involving users in the design phase of an intranet or web-based project is not just about gathering requirements and testing designs. It is also provides an excellent opportunity to engage …

Yesterday, we had the honour of participating in the World Usability Day event held in Canberra, Australia. The global  theme for this year was “Healthcare: Collaborating for Better Systems”. I …

While in Vancouver for a SharePoint conference, I was incredibly pleased to be able to present to a session of VanUE, a local gathering of UX folks. We had 100+ …

Mobile instead of intranet? Urbis shares their experiences

By: James Robertson Posted: July 3, 2013

Late in 2012, we asked the question Should intranet teams stop and do mobile instead? The idea being that if teams are stuck waiting for approval to start an intranet …

Designing intranet homepages that help employees do their jobs

By: Alex Manchester Posted: March 28, 2013

How much of your intranet home is red (irrelevant) vs green (directly helpful for staff)?

Five layers of enterprise mobile design

By: James Robertson Posted: February 27, 2013

Enterprise mobility is quickly moving from pilots and proof-of-concepts to delivering key business functionality for staff when they’re away from their desks. These moves recognise the huge benefits that can …

Five layers of enterprise mobile design

By: James Robertson Posted: February 27, 2013

Designing for mobility goes beyond just small screens and touch interactions, to encompass the user’s context and tasks.