Pros and cons of remote usability testing
Categorised under: Usability & user-centered design
Nate Bolt writes about the pros and cons of remote usability testing. To quote:
n-person user research used to be the only game in town, and as with most industry practices, its procedures were developed, refined, standardized, and then became entrenched in the corporate R&D product development cycle. Practically everything gets tested in a lab, hallway, or conference room nowadays: commercial web sites, professional and consumer software, even video games. But nowadays we’ve got remote usability testing.
Tags: usability testing

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